Tips, Tricks & Achievement Guides For A Perfect Dispatch Run

Ever felt the thrill of a flawlessly executed mission in a strategy game? The kind where every decision clicks, every hero performs optimally, and the "Perfect Run" achievement practically pops itself? In the chaotic, hero-management world of Dispatch, achieving that elusive perfect run, where every mission succeeds and every hero assignment is spot-on, can seem like a daunting task. But fear not, aspiring hero coordinator! This comprehensive guide provides the essential Tips, Tricks & Achievement Guides you need to navigate every twist and turn, from rookie dispatches to the most complex multi-hero operations. We're not just telling you what to do; we're arming you with the why so you can master the system and celebrate a truly optimal play-through.

At a Glance: Your Blueprint for Dispatch Dominance

  • Master the Stat String: Every mission has a hidden stat requirement. Matching these (Combat, Vigor, Mobility, Charisma, Intellect) with your heroes is fundamental.
  • Hero Cooldowns are Key: Plan ahead! Heroes need rest. Don't rush into missions with tired heroes unless strategically necessary.
  • Read Between the Lines: "N/A" missions or specific stat-check options offer narrative hints. Choose heroes whose strengths align with these clues.
  • Sabotage Scenarios: Be prepared for narrative curveballs! Recognize sabotage events and deploy specific hero actions to avert disaster.
  • Stat Allocation is Strategic: Follow recommended stat point distributions to ensure your heroes are ready for upcoming challenges.
  • Mission Order Matters: This guide optimizes the mission flow around hero availability, not just the in-game list. Patience pays off.
  • Achievement Hunting: Keep an eye out for specific callouts that lead to achievements like "Nailed It."
  • Synergy & Abilities: Understand how heroes work together and when to use their unique abilities for maximum success.

Understanding the Dispatch System: The Foundations of Victory

Before we dive into the nitty-gritty of each episode, let's establish a clear understanding of Dispatch's core mechanics. Think of these as your basic tools – knowing how to use them effectively is the first step toward a perfect run.

The Stat String: Your Mission's DNA

Every hero and every mission in Dispatch is defined by five key stats: Combat, Vigor, Mobility, Charisma, and Intellect. Missions display their required stats as a sequence of numbers (e.g., 6,4,3,1,1). Your goal is to assign heroes whose combined stats meet or exceed these requirements. It’s like a puzzle: match the hero pieces to the mission slots for the best fit. Over-matching is fine, but under-matching drastically reduces your chances of success.

Dispatching Heroes: The Art of Delegation

You'll assign one or more heroes to each mission. Their individual stat profiles are combined, and sometimes, specific heroes offer synergy bonuses when paired. This isn't just about raw numbers; it's about choosing the right heroes for the job. Often, even if you meet the stat requirements, a hero with a specific ability or thematic fit will yield higher success rates or unlock unique options.

The Inevitable Cooldown: Hero R&R

After a mission, heroes need to recharge. This cooldown period is crucial for your strategic planning. A perfect run often hinges on anticipating which heroes will be available for subsequent missions, so you'll frequently find yourself waiting for key personnel to rest up. Don't let impatience lead you to send an underqualified hero and risk mission failure!

"N/A" Missions & Stat-Check Options: Reading the Subtext

Not every mission comes with a clear stat string. Some are marked "N/A," meaning the specific stat requirements are hidden or are resolved through minigames (like hacking) or narrative choices. For these, you'll often be presented with options (e.g., "Needs a 3 in Charisma"). This is your cue to send a hero who meets that specific threshold in the indicated stat, or one whose general profile aligns with the narrative description. Trust the guide for the optimal hero choices in these ambiguous scenarios.

Multi-Hero Missions & Synergy: More Than the Sum of Their Parts

For missions requiring multiple heroes, their combined stat totals are evaluated. But it doesn't stop there. Some heroes have special perks or abilities that activate when they're paired with specific teammates, providing a crucial edge. Always consider these synergies to maximize your success chance and potentially unlock special outcomes. This often means carefully managing your hero roster and their cooldowns.

Sabotage Events: Narrative Twists and Turns

Certain episodes will throw a wrench in your plans with "Sabotage Events." These are narrative prompts that indicate one of your heroes is in a tricky situation. The game will provide hints, and you'll need to choose the appropriate hero or action to resolve the situation without mission failure. Paying attention to the context and having a diverse hero roster with well-distributed stats is key here.

Mission Order: Your Strategic Timeline

The mission order provided in this guide is specifically optimized for a perfect run. It takes into account hero availability, cooldowns, and subsequent mission requirements. This may not always align perfectly with the order missions appear in your game's UI, so be prepared to skip certain missions temporarily until the recommended heroes are rested and ready.

Stat-Point Allocation: Precision Growth

Throughout your Dispatch journey, your heroes will level up and gain stat points. This guide provides specific recommendations for allocating these points in certain episodes. Following these recommendations is vital to ensure your heroes develop the necessary stats for future missions, aligning them perfectly with the challenges ahead. This careful planning allows you to tackle even the toughest missions, just like understanding the nuances of complex game mechanics in something like All about Sonic x Shadow Generations Deluxe can lead to optimal speedruns and high scores.

The Perfect-Run Walkthrough: Episode by Episode Mastery

Here's your comprehensive roadmap to achieving a flawless Dispatch run, packed with all the Tips, Tricks & Achievement Guides you'll need.

Episode 1 – Pilot Dispatch: Your First Steps to Heroics

This episode introduces you to the core mechanics. Pay close attention to hero availability and stat matching.

  • Assault on Criminal Hideout! (6,4,3,1,1)
  • Hero: Phenomaman (Forced). Your first taste of dispatch!
  • Investigate the Dorm Room! (1,2,2,4,8)
  • Heroes: Brainbook & Phenomaman. Pro Tip: Phenomaman will need to rest after the first mission. Don't rush; wait for them to be available to ensure success.
  • Art Exhibit Opening! (N/A)
  • Hero: Sweetalker.
  • Option: “Sprinkle in jokes” (Charisma hint). Send your hero with the highest Charisma. Sweetalker is the natural choice here.
  • High Speed Chase! (7,3,7,1,1)
  • Heroes: Phenomaman & Pom Pom. A high-stakes pursuit requires agility and raw power.
  • Attack on the Hospital! (N/A)
  • Heroes: Brickhouse & Pom Pom.
  • Options: This mission offers several narrative choices based on available heroes.
  • “Bust through” (Brickhouse)
  • “Flip and dash” (Pom Pom)
  • “Rough up and round up goons” (Phenomaman)
  • “Calculate safest, most optimal exit” (Brainbook)
  • Strategy: Choose the option that best aligns with the hero you send. Brickhouse or Pom Pom will be your best bet here given their capabilities.
  • Monster Attack (4,9,3,4,2)
  • Heroes: Equilibrium & Brainbook. This duo brings both brawn and brains to the kaiju-sized problem.
  • Negotiate with Hostage Takers! (2,4,2,8,5)
  • Hero: Sweetalker. You're looking at about a ~63% success rate here. Sometimes, even with optimal choices, luck plays a small part.
  • Help Grandma Cross the Road! (1,2,5,1,1)
  • Hero: Pom Pom. A seemingly simple task, but Pom Pom's mobility and care make it a ~74% success.
  • Chase El Diablito! (6,9,9,2,2)
  • Heroes: Phenomaman, Brickhouse, Equilibrium. This is a big one, requiring your heavy hitters. Make sure they're all rested.

Episode 2 – Dispatch: Expanding Your Roster

You'll gain new heroes and face more diverse challenges. Pay attention to specific ability hints.

  • Lost Balloon! (1,1,3,2,1)
  • Hero: Flambe. This is a perfect match and counts towards the “Nailed It” achievement! Keep an eye out for these.
  • Vand-Go Opening (1,1,1,3,3)
  • Hero: Malevola. (~80% success). Her unique charm and intellect are perfect for art events.
  • Cray Cray Bidet (N/A)
  • Mission Type: Hacking minigame. Ensure you have a hero with good Intellect or your best hacking ability ready.
  • Fight at Crypto Night (N/A)
  • Hero: Prism. Alternatively, you could send Punchup + Prism + Golem for extra XP, but for guaranteed success, Prism solo often suffices with the right option.
  • Retrieve Stolen Boat (1,2,4,1,2)
  • Hero: Invisigal. (~83% success). Her stealth and mobility are ideal here.
  • Museum Robbery (N/A)
  • Recommendation: This is best resolved via a hacking option. For XP, consider sending Malevola & Prism, but prioritize the hacking path if available.
  • Blaze in the Burbs (N/A)
  • Hero: Golem.
  • Option: “Use your body to smother the flames” (needs 4 Vigor – Golem meets this easily). Crucial Note: Do NOT send Flambe, despite the fire theme; Golem is the intended hero for this specific resolution.
  • In the Zone (1,1,1,4,4)
  • Hero: Sonar. (~83% success). Her sensory perception is a great fit.
  • Apprehend Art Thieves (2,1,5,2,4)
  • Heroes: Invisigal & Flambe OR Invisigal & Golem. Choose based on who is available and rested. Invisigal's stealth combined with either Flambe's speed or Golem's strength works well.
  • Send Literally Anyone Else (1,5,2,4,1)
  • Hero: Punchup.
  • OR Send Sonar as Security (N/A)
  • Hero: Sonar (forced if chosen).
  • Option: “Make it relatable. Tell a story” (needs 1 Charisma). This is a narrative choice point. For a perfect run, either path is viable if you meet the conditions.
  • Juvenile Pickpocket at Large
  • Hero: Malevola. A perfect match for her particular skill set.
  • Locate Stolen Art (N/A)
  • Strategy: If you're following the "cut off Coupe" path later in the game, send Invisigal & Prism. Otherwise, Coupe & another hero would be an option. This guide assumes an optimal path that may involve specific hero choices.
  • Granny’s Donuts (N/A)
  • Hero: Invisigal (Forced). A simple, charming mission that still needs your attention.

Episode 3 – Dispatch Pt 1: Sabotage and Strategic Growth

This episode introduces sabotage events and crucial stat point allocations. Pay close attention to both.

  • Stat Allocation: Prep for Success
  • Sonar: +1 Combat
  • Invisigal: +1 Charisma, +1 Intellect
  • Prism: +1 Vigor
  • Malevola: +1 Combat
  • Golem: +1 Charisma
  • Flambe: +1 Vigor
  • Sonar: +1 Vigor
  • Why this matters: These allocations are designed to prepare your heroes for specific upcoming challenges and stat checks. Don't deviate!
  • Sabotage Scenarios & Responses: Know Your Enemy
  • Someone doxxed Prism:
  • “Distract them with a song” (4 Charisma)
  • “Blast them with light” (5 Combat)
  • “Push through the crowd” (3 Vigor)
  • Choose wisely based on Prism's (or a supporting hero's) best stat.
  • Prism pushed Golem into wet concrete:
  • “Ask someone for help” (Charisma)
  • “Incorporate it into your body” (Intellect)
  • “Pry yourself loose” (4 Vigor)
  • Golem's Vigor is usually the best bet here.
  • Someone led Malevola to a cult:
  • “Fight your way out” (4 Combat)
  • “Run” (3 Mobility)
  • “Play the part” (4 Charisma)
  • Malevola's Charisma or Combat usually shine here.
  • Prism is playing a loud sound to deafen Sonar:
  • “Track down the source” (1 Mobility)
  • “Plug up your ears” (Intellect)
  • “Withstand the noise” (Vigor)
  • Sonar's own Vigor or Intellect might be the key.
  • Missions: Navigating the Challenges
  • Beach Clean Up (1,5,3,4,1)
  • Hero: Golem. (~61% success).
  • Special Note: Retry this mission until Golem's coffee sabotage triggers. When it does, choose “Force it out of your system” (1 Vigor) to resolve it optimally.
  • Undercover Drug Bust (2,1,2,4,5)
  • Heroes: Sonar & Malevola. Their combined Intellect and Charisma are crucial.
  • Trouble at the Tailgate (5,6,2,1,2)
  • Heroes: Punchup & Coupe. A classic combo for a rowdy crowd.
  • Hero Sabotaged
  • Action: Use the appropriate hero option based on the scenario outlined above. This is where your preparedness pays off.
  • Assault on the Drug Base (7,7,3,2,2)
  • Heroes: Flambe & Prism (use Prism’s ability). (~89% success).
  • Contingency: If Prism was sabotaged earlier, use the “coffee pot” item to boost her before this mission.
  • Learn about SDN Scammer (1,1,2,6,5)
  • Heroes: Golem & Invisigal. (Base ~79% success, higher if Golem’s ability triggers an Intellect buff). Intellect and stealth are crucial for uncovering information.
  • Landslide (1,3,2,2,5)
  • Heroes: Sonar & Coupe (forced). (~80% success).
  • Option Hint: “Backstroke away” (needs 4 Mobility) — choose this if Coupe's Mobility meets the threshold.
  • Save the Mascot in Peril (3,4,6,1,1)
  • Heroes: Either Flambe & Prism OR Invisigal & Golem. Prioritize rested heroes with the best Mobility.
  • Investigate Tip [1/2] (2,5,5,1,3)
  • Heroes: Punchup & Coupe. (~89% success). A strong, balanced team for groundwork.
  • Hack the Scammer [2/2]
  • Action: Choose the hacking route (preferred for optimal run). Ensure your best Intellect hero is available.
  • Parking Lot Backup (1,1,2,4,5)
  • Heroes: Sonar & Malevola. (~83% success). Their social skills and awareness are good here.
  • Runaway Train (1,6,6,1,2)
  • Heroes: Either Invisigal & Golem OR Flambe & Prism. Focus on Vigor and Mobility to stop the runaway.
  • Burglary in Progress (N/A)
  • Hero: Malevola. Her specific set of skills is perfect for this.

Episode 3 – Dispatch Pt 2: Tournament Troubles and Hero Training

More complex mission structures and opportunities for hero development.

  • Personal Shopper (4,4,2,1,2)
  • Hero: Golem. (~73% success). Even heroes need to run errands!
  • Line Cutter (N/A)
  • Heroes: Punchup & Prism (Prism has a perfect match here). Brawn and precision.
  • Ritualistic Solicitation (N/A)
  • Heroes: Sonar & Malevola (Malevola perfect match). Their charisma and intellect can defuse odd situations.
  • Underground Fighting Ring (7,7,3,3,1)
  • Heroes: Invisigal, Golem, Flambe. You need serious combat prowess for this.
  • Personal Security (5,5,1,2,1)
  • Heroes: Punchup & Coupe. A reliable duo for close protection.
  • Fight in the Tournament [1/2] (N/A)
  • Recommendation: Skip this mission for a perfect run. Focus on the main objective.
  • Shut Down Tournament [2/2] (5,5,3,6,1)
  • Heroes: Invisigal & Prism (use Prism’s ability). (~96% success). Your stealthy and tactical heroes.
  • Hero Training
  • Hero: Flambe for flight training. Invest in key abilities.
  • Personal Security II: The Ride
  • Hero: Invisigal (Perfect match). Her stealth is invaluable for discrete protection.
  • Debate the Bone Zone (2,1,1,7,5)
  • Heroes: Coupe & Prism. (~81% success). Charisma and intellect are paramount in debates.
  • Bank Robbery (N/A)
  • Heroes: Sonar (MegaBat) & Malevola. Choose the hack option. Precision over brute force.
  • Lightningstruck Strikes Again (8,8,7,1,5)
  • Options: Flambe & Prism (use Prism ability, ~66% success), OR Flambe, Punchup, Golem if available (higher success).
  • Action: Allocate any extra points you have to any hero to level them up, ensuring they meet stat checks for future critical missions.

Episode 4 – Dispatch Part 1: More Allocations, More Action

The missions continue to scale in complexity, demanding even more strategic stat distribution.

  • Pre‐allocation: Building Your A-Team
  • Golem: +1 Vigor & +1 Mobility
  • Sonar: +1 Vigor & +1 Intellect
  • Malevola: +2 Vigor
  • Flambe: +1 Intellect
  • Rationale: These points boost critical stats for upcoming challenges, making your heroes more versatile.
  • Missions: Navigating Evolving Threats
  • Moving Away (1,4,4,2,2)
  • Hero: Golem. (~85% success). Strength and careful handling.
  • Send Malevola (N/A)
  • Heroes: Malevola & Sonar. Requires Intellect & Charisma checks (Sonar for review).
  • Car Drives off Cliff (N/A)
  • Hero: Flambe.
  • Options: Rush (Mobility) / Attempt (Intellect) / Fly them to the hospital (Flying skill, use flyer hero). Flambe's flight makes this an easier choice.
  • Brawl at the Football Game (8,8,4,2,3)
  • Heroes: Punchup, Prism, Punchup (with Prism’s ability). (~94% success). Double Punchup for maximum impact, boosted by Prism's support.
  • Moving In (1,4,6,2,2)
  • Heroes: Invisigal & Golem. Strength and careful placement.
  • Nostalgically Yours / Wolves Inside Us (N/A)
  • Hero: Flambe.
  • Option: Deactivate (Intellect) / Destroy (Combat) / Incinerate bomb + game (Flambe). Flambe's abilities align perfectly with destruction.
  • Substitute Teacher (6,5,5,1,3)
  • Heroes: Invisigal & Punchup. Stealth for classroom management, muscle for unruly students.
  • Demolition (10,10,2,1,1)
  • Heroes: Sonar (MegaBat) & Malevola. (Base ~70% success; with synergy ~80%). Raw power needed for demolition.
  • Criminal Minds (1,1,6,1,7)
  • Heroes: Flambe & Prism. (~90% success). Intellect and mobility for investigative work.
  • Superhero Squabble in Aisle 9 (N/A)
  • Hero: Prism.
  • Options: Lighten the mood (Charisma) / Force them apart (Vigor) / Mediate argument with hack. Prism's intellect makes hacking the most appealing option.
  • Theatrically Yours (N/A)
  • Heroes: Sonar & Malevola. Charisma is key here.
  • Standing Alive (Mobility 7 & Intellect 7)
  • Hero: Punchup. (May be unavailable if Coupe was cut earlier). Punchup's surprising intellect makes this possible.
  • Mall Looting Youths (2,8,6,1,1)
  • Hero: Golem. (~63% success). A tricky one, Golem's strength and endurance are your best bet.
  • Hero Training
  • Hero: Invisigal. Equip her with the Wolf-Pack ability. This ability is critical for team synergies.
  • Furniture, Assemble (1,1,1,1,6)
  • Hero: Sonar (MegaBat). (~77% success). Intellect and precision for assembly.
  • Dog Walking (1,5,6,2,1)
  • Heroes: Flambe & Prism (or Flambe & Malevola). High Vigor for managing energetic canines.

Episode 4 – Dispatch Part 2: Assassinations and Kaiju

Expect higher stakes and the introduction of new heroes.

  • Pre‐allocation: Powering Up
  • Invisigal: +1 Combat
  • Golem: +2 Intellect
  • Waterboy: +1 Vigor & +1 Mobility
  • Note: Coupe is assumed gone from your roster for this optimal path. Waterboy is a new addition, so his stats are fresh.
  • Missions: High Stakes Operations
  • Stop the Assassination (N/A)
  • Heroes: Invisigal, Golem, Waterboy. (~93% success). A stealthy, strong, and adaptable team.
  • Hero Training
  • Hero: Flambe. Continued training ensures she stays sharp.
  • Subscriber Recruitment Day (1,1,1,5,2)
  • Hero: Prism. (~84% success). Her charisma helps win over new fans.
  • I Need A Hero (N/A)
  • Hero: Malevola.
  • Option: Use Charisma (flirt), Vigor (flex). Malevola excels at these social interactions.
  • Mascot Match-up (N/A)
  • Heroes: Invisigal & Golem. Stealth and brute force, a surprising combination.
  • Discern the Target (N/A)
  • Mission Type: Hack mission. Send your hero best at hacking (high Intellect).
  • Assassination Takedown (9,4,4,1,7)
  • Heroes: Flambe, Prism, Waterboy. A balanced team for a critical takedown.
  • Meet the Handler (N/A)
  • Heroes: Sonar & Malevola. Diplomatic skills are key.
  • Baby Kaiju Attack (N/A)
  • Heroes: Golem & Invisigal.
  • Options: Lure (Mobility) / Wrestle (Vigor) / Adopt (Golem). Golem's unique interaction and high Vigor make "Wrestle" or "Adopt" strong choices.
  • Ex-Hero in Crisis (1,8,1,6,1)
  • Heroes: Punchup & Prism. Compassion and strength for a delicate situation.

Episode 5 – Dispatch Part 1: Final Preparations and Epic Confrontations

You're nearing the endgame. Strategic stat boosts and careful hero management are paramount.

  • Pre-allocation: The Home Stretch
  • Malevola: +1 Intellect
  • Prism: +1 Charisma & +1 Mobility
  • Sonar: +1 Charisma
  • Note: Waterboy may self-assign to some missions, so always factor his potential unavailability into your planning.
  • Missions: Leading the Charge
  • Talent of Torrance (1,3,2,6,3)
  • Heroes: Punchup & Prism. Charisma for the stage, Punchup for backup.
  • Rescue Transit Workers (N/A)
  • Heroes: Invisigal, Golem, Waterboy.
  • Option Hints: Squeeze through/clear a path (Punchup or Golem), Speed (Mobility), Survey map (5 Intellect). Adapt your choice to the heroes' strengths.
  • Talent of Torrance Throwdown (1,3,2,10,3)
  • Heroes: Punchup & Prism. (~84% success). This time, the charisma is for controlling the chaos.
  • Aliens Among Us (N/A)
  • Hero: Sonar.
  • Option: Improvise planet (Charisma) / Enlighten about life on Planet 424 (5 Intellect) / Tell about Urgot-52dc (requires Phenomaman). Sonar's Intellect can shine here.
  • Stalker Stalking Film Shoot (N/A)
  • Hero: Flambe. Hack option (preferred). Intellect over direct confrontation.
  • Anti-Bullying Seminar (2,4,3,8,2)
  • Heroes: Sonar (MegaBat) & Malevola (and optionally Waterboy). High Charisma to lead the seminar.
  • Your Big Break, Kid (1,1,2,6,2)
  • Hero: Prism. (~67% success). A tricky one, but Prism's specific skills make her the best bet.
  • Sewage Spill [1/2] (N/A)
  • Heroes: Waterboy & Sonar. (Alternate mission chosen in many perfect-runs for resource management).
  • Sewage Clog [2/2] (1,5,3,5,7)
  • Heroes: Waterboy, Golem, Invisigal. (~85% or 100% if perfect). A powerful combo for hazardous clean-up.
  • Performance Art (3,3,1,5,5)
  • Hero: Sonar (≈91%) or Prism (~50%). Use Sonar for the best outcome; her Charisma is superior for this.
  • Refinery Explosion (10,10,10,1,7)
  • Heroes: Invisigal & Golem (~53%–68%), or Invisigal, Golem, Waterboy (~59%–74%). This is a high-risk mission. Adding Waterboy boosts success significantly.
  • Hero Training
  • Hero: Waterboy. Choose “Eager Super Sponge” ability (avoids need to heal teammates). This is a game-changer for team longevity.

Episode 5 – Dispatch Part 2: The Grand Finale

The final push! Every decision counts. Manage your cooldowns and use your fully trained heroes strategically.

  • Pre-allocation: Apex Heroes
  • Invisigal: +1 Charisma, +1 Vigor, +2 Mobility
  • Golem: +2 Intellect
  • Waterboy: +1 Vigor, +1 Mobility
  • Note: Continue to account for Waterboy’s self-assignment possibility. These final boosts ensure your heroes are ready for anything.
  • Missions: Climax of Your Journey
  • Lost Pet (1,1,6,5,3)
  • Hero: Invisigal. (~84% success). Her stealth and mobility make her perfect for finding hidden companions.
  • East Torrance Power Outage (N/A)
  • Mission Type: Hack mission. Restore power with your best Intellect hero.
  • Air Team Rescue [1/2] (N/A)
  • Action: Use available version. Focus on a hero with Mobility or Flight.
  • Ground Team Rescue [2/2] (N/A)
  • Hero: Malevola.
  • Options: Give them a light (Prism), Open portal/force water landing (Malevola), Catch the plane (Vigor). Malevola's unique ability to open portals is the best path.
  • Senior Home Check-up (1,2,6,6,8)
  • Heroes: Flambe & Sonar. (~88% success). Charisma and Intellect for the elderly.
  • Repairs Required (1,8,9,1,7)
  • Heroes: Golem (and Waterboy). (~81% success). Strength and specialized skills for heavy repairs.
  • Super Tantrum (1,9,4,8,5)
  • Heroes: Punchup & Prism (Prism ability). (~96% success). High Vigor and Charisma to calm the super-powered outburst.
  • Shipment Robbery (10,10,5,1,5)
  • Heroes: Sonar (MegaBat), Flambe, Invisigal. (~95% success). A formidable team for a high-value target.
  • Central Torrance Power Outage (N/A)
  • Mission Type: Hack mission. Crucial: Wait for all heroes to be rested here (scripted requirement) to ensure full roster availability for the final sequence.
  • Evacuation Assistance (1,1,6,6,3)
  • Heroes: Malevola & Sonar. (~84% or 99% with perfect synergy). Their combined Charisma and Intellect are essential for organized evacuations.
  • Thwart Graffiti Vandals (N/A)
  • Hero: Flambe. Her presence alone can deter miscreants.
  • Stabilize Experiment (1,6,9,1,10)
  • Heroes: Invisigal (and Waterboy). (~94% success). High Intellect and Mobility for delicate, high-stakes stabilization.
  • VANDLABS Robbery (N/A)
  • Hero: Flambe.
  • Options: Decompose serum (Intellect) / Fight Red Ring (10 Combat) / Consume serum (Vigor) / Fly serum into ocean (requires Sonar, Coupe or Phenomaman). Flambe's abilities offer multiple ways to handle the serum.
  • West Torrance Power Outage (N/A)
  • Mission Type: Hack mission. The final power outage, signifying the culmination of the threat.
  • Power Outage Looting (8,8,6,1,1)
  • Heroes: Flambe & Punchup. (~96% success). Combat and Mobility for effective crowd control.
  • Missing Teens – Beach (N/A)
  • Hero: Malevola.
  • Option: Beach setting – be cool (6 Charisma) / Lecture drug use (Intellect) / Shove through portal (Malevola). Malevola's portal ability is uniquely suited for quick extraction.
  • Multi-Car Pile-up (2,8,8,1,4)
  • Heroes: Invisigal & Golem (and Waterboy). High Vigor and Mobility for managing a large-scale accident.
  • The Wheelies (1,1,8,6,2)
  • Heroes: Flambe & Prism. The final mission requires speed and precision.

Beyond the Guide: Mastering Your Instincts

Following this detailed walkthrough will undoubtedly lead you to a perfect run in Dispatch, unlocking every achievement and experiencing the game's narrative to its fullest. However, the true mastery of any game comes not just from rote memorization, but from understanding the underlying systems.
As you progress, try to internalize why certain hero combinations work, why particular stat allocations are recommended, and how to read into narrative hints for "N/A" missions. This deeper understanding will empower you to adapt to unforeseen circumstances, experiment with different strategies in future playthroughs, or even tackle new challenges in other games that demand similar strategic thinking. You'll move from simply completing tasks to truly commanding your hero roster, orchestrating success with confidence and precision.